improved render channel count system
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@@ -30,6 +30,7 @@ QVariant NodeTableTraverser::ProcessVideoFootage(StreamPtr stream, const rationa
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video_stream->height(),
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video_stream->timebase(),
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video_stream->format(),
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video_stream->channel_count(),
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video_stream->pixel_aspect_ratio()));
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}
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@@ -39,7 +40,7 @@ QVariant NodeTableTraverser::ProcessAudioFootage(StreamPtr stream, const TimeRan
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return QVariant::fromValue(AudioParams(audio_stream->sample_rate(),
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audio_stream->channel_layout(),
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SampleFormat::kInternalFormat));
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AudioParams::kInternalFormat));
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}
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OLIVE_NAMESPACE_EXIT
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