improved render channel count system
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@@ -44,7 +44,7 @@ protected:
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const TimeRangeList &audio_range, RenderMode::Mode mode,
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FrameHashCache *cache, const QSize& force_size = QSize(0, 0),
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const QMatrix4x4& force_matrix = QMatrix4x4(),
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PixelFormat::Format force_format = PixelFormat::PIX_FMT_INVALID,
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VideoParams::Format force_format = VideoParams::kFormatInvalid,
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ColorProcessorPtr force_color_output = nullptr);
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virtual void DownloadFrame(QThread* thread, FramePtr frame, const QByteArray &hash);
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