improved render channel count system
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@@ -42,7 +42,7 @@ bool RenderTask::Render(ColorManager* manager,
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const TimeRangeList &audio_range,
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RenderMode::Mode mode,
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FrameHashCache* cache, const QSize &force_size,
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const QMatrix4x4 &force_matrix, PixelFormat::Format force_format,
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const QMatrix4x4 &force_matrix, VideoParams::Format force_format,
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ColorProcessorPtr force_color_output)
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{
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// Run watchers in another thread so they can accept signals even while this thread is blocked
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