improved render channel count system
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@@ -26,13 +26,13 @@ ManagedColor::ManagedColor()
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{
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}
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ManagedColor::ManagedColor(const float &r, const float &g, const float &b, const float &a) :
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ManagedColor::ManagedColor(const double &r, const double &g, const double &b, const double &a) :
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Color(r, g, b, a)
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{
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}
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ManagedColor::ManagedColor(const char *data, const PixelFormat::Format &format) :
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Color(data, format)
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ManagedColor::ManagedColor(const char *data, const VideoParams::Format &format, int channel_layout) :
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Color(data, format, channel_layout)
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{
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}
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