added support for multiple node iterations
Optimizes various effects, particularly blurs.
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+12
-2
@@ -370,16 +370,26 @@ bool Node::IsAccelerated() const
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return false;
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}
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QString Node::CodeVertex() const
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QString Node::AcceleratedCodeVertex() const
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{
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return QString();
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}
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QString Node::CodeFragment() const
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QString Node::AcceleratedCodeFragment() const
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{
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return QString();
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}
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int Node::AcceleratedCodeIterations() const
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{
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return 1;
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}
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NodeInput *Node::AcceleratedCodeIterativeInput() const
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{
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return nullptr;
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}
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NodeParam *Node::GetParameterWithID(const QString &id) const
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{
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foreach (NodeParam* param, params_) {
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