From 0b259d3a630b377aca93a329d28f756dcd4d686d Mon Sep 17 00:00:00 2001 From: itsmattkc Date: Sat, 1 May 2021 10:16:33 +1000 Subject: [PATCH] viewer: don't clear video queue on single frame retrieval No real need for this now that we have `prioritize` built into the function --- app/widget/viewer/viewer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/app/widget/viewer/viewer.cpp b/app/widget/viewer/viewer.cpp index 39dc76021..fba2bebe6 100644 --- a/app/widget/viewer/viewer.cpp +++ b/app/widget/viewer/viewer.cpp @@ -519,7 +519,7 @@ void ViewerWidget::UpdateTextureFromNode() RenderTicketWatcher* watcher = new RenderTicketWatcher(); connect(watcher, &RenderTicketWatcher::Finished, this, &ViewerWidget::RendererGeneratedFrame); nonqueue_watchers_.append(watcher); - watcher->SetTicket(GetFrame(time, true, true)); + watcher->SetTicket(GetFrame(time, false, true)); } } else { // There is definitely no frame here, we can immediately flip to showing nothing