app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)

Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
This commit is contained in:
2026-07-26 22:43:21 +08:00
parent f95590e924
commit 0aa5879f35
256 changed files with 12357 additions and 4044 deletions
+5
View File
@@ -25,6 +25,7 @@
#include <QTimer>
#include <QWidget>
#include "engineeventbridge.h"
#include "seekablewidget.h"
#include "render/playbackcache.h"
@@ -65,6 +66,10 @@ private:
bool show_cache_status_;
PlaybackCache *playback_cache_;
EngineEventBridge *bridge_;
int64_t cache_sub_invalidated_ = 0;
int64_t cache_sub_validated_ = 0;
};
}