app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
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@@ -44,26 +44,26 @@ public:
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TaskView(QWidget *parent);
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signals:
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void task_cancelled(Task *t);
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void task_cancelled(OakEngineTask *t);
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public slots:
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/**
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* @brief Creates a TaskViewItem, connects it to a Task, and adds it to this widget
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*
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* Connect this to TaskManager::TaskAdded().
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*/
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void add_task(Task *t);
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* @brief Creates a TaskViewItem, connects it to a Task, and adds it to this widget
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*
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* Connect this to TaskManager::TaskAdded().
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*/
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void add_task(OakEngineTask *t);
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void task_failed(Task *t);
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void task_failed(OakEngineTask *t);
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void remove_task(Task *t);
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void remove_task(OakEngineTask *t);
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private:
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QWidget *central_widget_;
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QVBoxLayout *layout_;
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QHash<Task *, TaskViewItem *> items_;
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QHash<OakEngineTask *, TaskViewItem *> items_;
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};
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}
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