app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)

Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
This commit is contained in:
2026-07-26 22:43:21 +08:00
parent f95590e924
commit 0aa5879f35
256 changed files with 12357 additions and 4044 deletions
+3
View File
@@ -30,6 +30,7 @@
#include "node/node.h"
#include "nodeviewcommon.h"
#include "nodeviewitemconnector.h"
#include "engineeventbridge.h"
namespace olive
{
@@ -233,6 +234,8 @@ private:
bool label_as_output_;
EngineEventBridge *bridge_ = nullptr;
private slots:
void node_appearance_changed();