app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)

Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
This commit is contained in:
2026-07-26 22:43:21 +08:00
parent f95590e924
commit 0aa5879f35
256 changed files with 12357 additions and 4044 deletions
@@ -24,9 +24,12 @@
#include <QObject>
#include "engineeventbridge.h"
#include "node/node.h"
#include "node/param.h"
struct OakEngineKeyframe;
namespace olive
{
@@ -85,14 +88,16 @@ private:
QBrush brush_;
EngineEventBridge *bridge_ = nullptr;
private slots:
void add_keyframe(NodeKeyframe *key);
void add_keyframe(OakEngineKeyframe *key);
void remove_keyframe(NodeKeyframe *key);
void remove_keyframe(OakEngineKeyframe *key);
void keyframe_changed(NodeKeyframe *key);
void keyframe_changed(OakEngineKeyframe *key);
void keyframe_type_changed(NodeKeyframe *key);
void keyframe_type_changed(OakEngineKeyframe *key);
};
}