app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
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@@ -24,9 +24,12 @@
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#include <QObject>
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#include "engineeventbridge.h"
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#include "node/node.h"
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#include "node/param.h"
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struct OakEngineKeyframe;
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namespace olive
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{
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@@ -85,14 +88,16 @@ private:
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QBrush brush_;
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EngineEventBridge *bridge_ = nullptr;
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private slots:
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void add_keyframe(NodeKeyframe *key);
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void add_keyframe(OakEngineKeyframe *key);
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void remove_keyframe(NodeKeyframe *key);
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void remove_keyframe(OakEngineKeyframe *key);
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void keyframe_changed(NodeKeyframe *key);
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void keyframe_changed(OakEngineKeyframe *key);
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void keyframe_type_changed(NodeKeyframe *key);
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void keyframe_type_changed(OakEngineKeyframe *key);
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};
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}
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