app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)

Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
This commit is contained in:
2026-07-26 22:43:21 +08:00
parent f95590e924
commit 0aa5879f35
256 changed files with 12357 additions and 4044 deletions
+1 -1
View File
@@ -78,7 +78,7 @@ protected:
virtual void keyframe_drag_start(QMouseEvent *event) override;
virtual void keyframe_drag_move(QMouseEvent *event, QString &tip) override;
virtual void keyframe_drag_release(QMouseEvent *event,
MultiUndoCommand *command) override;
void *command) override;
private:
void zoom_to_fit_internal(bool selected_only);