app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
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+32
-28
@@ -24,29 +24,42 @@
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#include <QFutureWatcher>
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#include <QtConcurrent>
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#include "oakengine/task.h"
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namespace olive
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{
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#define super ProgressDialog
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TaskDialog::TaskDialog(Task *task, const QString &title, QWidget *parent)
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: super(task->get_title(), title, parent)
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TaskDialog::TaskDialog(OakEngineTask *task, const QString &title, QWidget *parent)
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: super([&]() {
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char buf[512];
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buf[0] = '\0';
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oakengine_task_title(task, buf, sizeof(buf));
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return QString::fromUtf8(buf);
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}(), title, parent)
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, task_(task)
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, destroy_on_close_(true)
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, already_shown_(false)
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, task_finished_(false)
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{
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// Clear task when this dialog is destroyed
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task_->setParent(this);
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bridge_ = new EngineEventBridge(this);
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bridge_->subscribe(task, OAKENGINE_EVENT_TASK_PROGRESS);
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connect(bridge_, &EngineEventBridge::task_progress, this,
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[this](OakEngineTask *, double progress) {
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set_progress(progress);
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}, Qt::QueuedConnection);
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// Connect the save manager progress signal to the progress bar update on the dialog
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connect(task_, &Task::progress_changed, this, &TaskDialog::set_progress,
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Qt::QueuedConnection);
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connect(this, &TaskDialog::cancelled, this, [this]() {
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oakengine_task_cancel(task_);
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}, Qt::DirectConnection);
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}
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// Connect cancel signal (must be a direct connection or it'll be queued after the task has
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// already finished)
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connect(this, &TaskDialog::cancelled, task_, &Task::Cancel,
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Qt::DirectConnection);
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TaskDialog::~TaskDialog()
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{
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if (task_) {
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oakengine_task_free(task_);
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}
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}
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void TaskDialog::showEvent(QShowEvent *e)
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@@ -54,20 +67,15 @@ void TaskDialog::showEvent(QShowEvent *e)
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super::showEvent(e);
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if (!already_shown_) {
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// Create watcher for when the task finishes
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QFutureWatcher<bool> *task_watcher = new QFutureWatcher<bool>();
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// Listen for when the task finishes
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connect(task_watcher, &QFutureWatcher<bool>::finished, this,
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&TaskDialog::task_finished, Qt::QueuedConnection);
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// Run task in another thread with QtConcurrent
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task_watcher->setFuture(
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#if QT_VERSION_MAJOR >= 6
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QtConcurrent::run(&Task::start, task_)
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#else
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QtConcurrent::run(task_, &Task::Start)
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#endif
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QtConcurrent::run([this]() -> bool {
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return oakengine_task_start_sync(task_) == 1;
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})
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);
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already_shown_ = true;
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@@ -76,19 +84,12 @@ void TaskDialog::showEvent(QShowEvent *e)
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void TaskDialog::closeEvent(QCloseEvent *e)
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{
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// Cancel task if it is running
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task_->Cancel();
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oakengine_task_cancel(task_);
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// Standard close function
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super::closeEvent(e);
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// Reset shown
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already_shown_ = false;
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// Clean up this task and dialog, but only if the task has actually finished.
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// If the user closes the window while the task is still running, deleting now
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// would destroy the Task object out from under the worker thread and crash
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// when the task later touches its own members (e.g. ExportTask::encoder_).
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if (destroy_on_close_ && task_finished_) {
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deleteLater();
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}
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@@ -104,7 +105,10 @@ void TaskDialog::task_finished()
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if (task_watcher->result()) {
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emit task_succeeded(task_);
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} else {
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show_error_message(tr("Task Failed"), task_->get_error());
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char err[512];
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err[0] = '\0';
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oakengine_task_error(task_, err, sizeof(err));
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show_error_message(tr("Task Failed"), QString::fromUtf8(err));
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emit task_failed(task_);
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}
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