app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)

Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
This commit is contained in:
2026-07-26 22:43:21 +08:00
parent f95590e924
commit 0aa5879f35
256 changed files with 12357 additions and 4044 deletions
@@ -26,14 +26,13 @@
#include <QComboBox>
#include <QDialog>
#include "node/block/clip/clip.h"
#include "node/block/gap/gap.h"
#include "undo/undocommand.h"
#include "widget/slider/floatslider.h"
#include "widget/slider/rationalslider.h"
namespace olive
{
namespace olive {
class ClipBlock;
class SpeedDurationDialog : public QDialog {
Q_OBJECT