app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
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@@ -26,14 +26,13 @@
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#include <QComboBox>
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#include <QDialog>
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#include "node/block/clip/clip.h"
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#include "node/block/gap/gap.h"
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#include "undo/undocommand.h"
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#include "widget/slider/floatslider.h"
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#include "widget/slider/rationalslider.h"
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namespace olive
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{
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namespace olive {
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class ClipBlock;
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class SpeedDurationDialog : public QDialog {
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Q_OBJECT
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