app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
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@@ -57,7 +57,7 @@ public:
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return pixelaspect_combo_->get_pixel_aspect_ratio();
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}
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VideoParams::Interlacing get_selected_video_interlacing_mode() const
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int get_selected_video_interlacing_mode() const
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{
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return interlacing_combo_->get_interlace_mode();
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}
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