app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
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@@ -81,7 +81,7 @@ PreferencesKeyboardTab::PreferencesKeyboardTab(MainWindow *main_window)
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setup_kbd_shortcuts(main_window_->menuBar());
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}
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void PreferencesKeyboardTab::accept(MultiUndoCommand *command)
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void PreferencesKeyboardTab::accept(void *command)
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{
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Q_UNUSED(command)
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