app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
This commit is contained in:
@@ -39,7 +39,7 @@ class PreferencesGeneralTab : public ConfigDialogBaseTab {
|
||||
public:
|
||||
PreferencesGeneralTab();
|
||||
|
||||
virtual void accept(MultiUndoCommand *command) override;
|
||||
virtual void accept(void *command) override;
|
||||
|
||||
private:
|
||||
void add_language(const QString &locale_name);
|
||||
|
||||
Reference in New Issue
Block a user