app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)

Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
This commit is contained in:
2026-07-26 22:43:21 +08:00
parent f95590e924
commit 0aa5879f35
256 changed files with 12357 additions and 4044 deletions
+2 -2
View File
@@ -26,7 +26,7 @@
#include <QSplitter>
#include <QVBoxLayout>
#include "config/config.h"
#include "oakengine/config.h"
#include "tabs/preferencesgeneraltab.h"
#include "tabs/preferencesbehaviortab.h"
#include "tabs/preferencesappearancetab.h"
@@ -69,7 +69,7 @@ PreferencesDialog::PreferencesDialog(MainWindow *main_window, int start_tab)
void PreferencesDialog::AcceptEvent()
{
Config::save();
oakengine_config_save();
}
}