app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
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@@ -26,7 +26,7 @@
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#include <QSplitter>
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#include <QVBoxLayout>
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#include "config/config.h"
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#include "oakengine/config.h"
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#include "tabs/preferencesgeneraltab.h"
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#include "tabs/preferencesbehaviortab.h"
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#include "tabs/preferencesappearancetab.h"
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@@ -69,7 +69,7 @@ PreferencesDialog::PreferencesDialog(MainWindow *main_window, int start_tab)
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void PreferencesDialog::AcceptEvent()
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{
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Config::save();
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oakengine_config_save();
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}
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}
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