app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)

Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
This commit is contained in:
2026-07-26 22:43:21 +08:00
parent f95590e924
commit 0aa5879f35
256 changed files with 12357 additions and 4044 deletions
+4 -5
View File
@@ -25,7 +25,6 @@
#include <QComboBox>
#include <QWidgetAction>
#include "codec/exportformat.h"
#include "node/output/track/track.h"
#include "widget/menu/menu.h"
@@ -48,7 +47,7 @@ public:
{
}
ExportFormat::Format get_format() const
int get_format() const
{
return current_;
}
@@ -56,10 +55,10 @@ public:
void showPopup();
signals:
void format_changed(ExportFormat::Format fmt);
void format_changed(int fmt);
public slots:
void set_format(ExportFormat::Format fmt);
void set_format(int fmt);
private slots:
void handle_index_change(QAction *a);
@@ -71,7 +70,7 @@ private:
Menu *custom_menu_;
ExportFormat::Format current_ = ExportFormat::k_format_count;
int current_ = -1; // was ExportFormat::k_format_count
};
}