app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)

Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
This commit is contained in:
2026-07-26 22:43:21 +08:00
parent f95590e924
commit 0aa5879f35
256 changed files with 12357 additions and 4044 deletions
+2 -2
View File
@@ -100,9 +100,9 @@ public:
H264Section(QWidget *parent = nullptr);
H264Section(int default_crf, QWidget *parent);
virtual void add_opts(EncodingParams *params) override;
virtual void add_opts(OakEngineEncodingParams *params) override;
virtual void set_opts(const EncodingParams *p) override;
virtual void set_opts(const OakEngineEncodingParams *p) override;
private:
QStackedWidget *compression_method_stack_;