app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
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@@ -26,6 +26,8 @@
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#include <QLabel>
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#include <QMessageBox>
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#include "oakengine/disk.h"
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namespace olive
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{
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@@ -109,7 +111,7 @@ void DiskCacheDialog::clear_disk_cache(const QString &path, QWidget *parent,
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if (clear_btn)
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clear_btn->setEnabled(false);
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if (DiskManager::instance()->clear_disk_cache(path)) {
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if (oakengine_disk_clear_cache(path.toUtf8().constData())) {
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if (clear_btn)
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clear_btn->setText(tr("Disk Cache Cleared"));
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} else {
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