app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)

Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
This commit is contained in:
2026-07-26 22:43:21 +08:00
parent f95590e924
commit 0aa5879f35
256 changed files with 12357 additions and 4044 deletions
+3 -1
View File
@@ -26,6 +26,8 @@
#include <QLabel>
#include <QMessageBox>
#include "oakengine/disk.h"
namespace olive
{
@@ -109,7 +111,7 @@ void DiskCacheDialog::clear_disk_cache(const QString &path, QWidget *parent,
if (clear_btn)
clear_btn->setEnabled(false);
if (DiskManager::instance()->clear_disk_cache(path)) {
if (oakengine_disk_clear_cache(path.toUtf8().constData())) {
if (clear_btn)
clear_btn->setText(tr("Disk Cache Cleared"));
} else {