app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)

Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
This commit is contained in:
2026-07-26 22:43:21 +08:00
parent f95590e924
commit 0aa5879f35
256 changed files with 12357 additions and 4044 deletions
+3 -2
View File
@@ -27,6 +27,7 @@
#include "core.h"
#include "oakengine/undo.h"
namespace olive
{
@@ -70,13 +71,13 @@ void ConfigDialogBase::accept()
}
}
MultiUndoCommand *command = new MultiUndoCommand();
void *command = oakengine_undo_command_create_multi();
foreach (ConfigDialogBaseTab *tab, tabs_) {
tab->accept(command);
}
Core::instance()->undo_stack()->push(command, tr("Set Configuration"));
oakengine_undo_push(command, tr("Set Configuration").toUtf8().constData());
AcceptEvent();