app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through oakengine_* C calls, EngineEventBridge subscriptions and app-side handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper). Direct C++ command construction, engine signal connect()s, and engine type usage in MOC-visible signatures are gone: 557 -> 0 undefined olive:: symbols in oak-editor.
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@@ -27,6 +27,7 @@
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#include "core.h"
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#include "oakengine/undo.h"
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namespace olive
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{
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@@ -70,13 +71,13 @@ void ConfigDialogBase::accept()
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}
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}
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MultiUndoCommand *command = new MultiUndoCommand();
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void *command = oakengine_undo_command_create_multi();
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foreach (ConfigDialogBaseTab *tab, tabs_) {
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tab->accept(command);
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}
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Core::instance()->undo_stack()->push(command, tr("Set Configuration"));
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oakengine_undo_push(command, tr("Set Configuration").toUtf8().constData());
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AcceptEvent();
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