completed prototype of background service that traverse the graph
This commit is contained in:
@@ -84,8 +84,8 @@ ShaderPtr ShaderGenerator::DefaultPipeline(const QString& function_name, const Q
|
||||
|
||||
// If additional code was passed, add it and reference it in main().
|
||||
//
|
||||
// The function in the additional code is expected to be `vec4 function_name(vec4 color)`. The texture coordinate can be
|
||||
// acquired through `v_texcoord`.
|
||||
// The function in the additional code is expected to be `vec4 function_name(vec4 color)`. The texture coordinate
|
||||
// can be acquired through `v_texcoord`.
|
||||
|
||||
frag_shader.append(shader_code);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user