timeline: avoid duplicate items or item dependencies when pasting
God damn this was a big oof. Pasting was inadvertently making duplicates of the footage node(s) every single time. Worst case was if the clip was connected to a nested sequence. Every time someone copy/pasted in my large-scale project, it would add another 1000 nodes to the project. It's about fucking time this was fixed.
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@@ -60,7 +60,6 @@ struct SerializedData {
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QList<BlockLink> block_links;
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QVector<GroupLink> group_input_links;
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QHash<NodeGroup*, quintptr> group_output_links;
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QHash<Node*, QUuid> node_uuids;
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};
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