work towards exports working on threaded gl

This commit is contained in:
itsmattkc
2019-01-16 21:23:23 +11:00
parent 803ecb7493
commit 0580fce981
13 changed files with 121 additions and 126 deletions
+2 -1
View File
@@ -20,7 +20,7 @@ public:
GLuint frameBuffer;
GLuint texColorBuffer;
void paint();
void start_render(QOpenGLContext* share, Sequence* s, int idivider = 0);
void start_render(QOpenGLContext* share, Sequence* s, const QString &save = nullptr, int idivider = 0);
bool did_texture_fail();
void cancel();
signals:
@@ -42,6 +42,7 @@ private:
bool queued;
bool texture_failed;
bool running;
QString save_fn;
};
#endif // RENDERTHREAD_H