Add decoded input slots for render workers
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@@ -73,6 +73,7 @@ protected:
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virtual bool OpenInternal() override;
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virtual TexturePtr
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RetrieveVideoInternal(const RetrieveVideoParams &p) override;
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virtual FramePtr RetrieveVideoFrameInternal(const RetrieveVideoParams &p) override;
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virtual bool ConformAudioInternal(const QVector<QString> &filenames,
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const AudioParams ¶ms,
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CancelAtom *cancelled) override;
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