merged all drawing functions into a single shader processing function
This commit is contained in:
@@ -43,8 +43,8 @@ void HistogramScope::OnInit()
|
||||
{
|
||||
ScopeBase::OnInit();
|
||||
|
||||
ShaderCode secondary_code(Node::ReadFileAsString(":/shaders/rgbhistogram_secondary.frag"),
|
||||
Node::ReadFileAsString(":/shaders/rgbhistogram.vert"));
|
||||
ShaderCode secondary_code(FileFunctions::ReadFileAsString(":/shaders/rgbhistogram_secondary.frag"),
|
||||
FileFunctions::ReadFileAsString(":/shaders/rgbhistogram.vert"));
|
||||
pipeline_secondary_ = renderer()->CreateNativeShader(secondary_code);
|
||||
}
|
||||
|
||||
@@ -58,8 +58,8 @@ void HistogramScope::OnDestroy()
|
||||
|
||||
ShaderCode HistogramScope::GenerateShaderCode()
|
||||
{
|
||||
return ShaderCode(Node::ReadFileAsString(":/shaders/rgbhistogram.frag"),
|
||||
Node::ReadFileAsString(":/shaders/default.vert"));
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/rgbhistogram.frag"),
|
||||
FileFunctions::ReadFileAsString(":/shaders/default.vert"));
|
||||
}
|
||||
|
||||
void HistogramScope::DrawScope(Renderer::TexturePtr managed_tex, QVariant pipeline)
|
||||
@@ -71,11 +71,11 @@ void HistogramScope::DrawScope(Renderer::TexturePtr managed_tex, QVariant pipeli
|
||||
float histogram_base = 2.5f;
|
||||
float histogram_power = 1.0f / histogram_base;
|
||||
|
||||
Renderer::ShaderUniformMap value_map;
|
||||
ShaderJob shader_job;
|
||||
|
||||
value_map.insert(QStringLiteral("viewport"), {QVector2D(width(), height()), NodeParam::kVec2});
|
||||
value_map.insert(QStringLiteral("histogram_scale"), {histogram_scale, NodeParam::kFloat});
|
||||
value_map.insert(QStringLiteral("histogram_power"), {histogram_power, NodeParam::kFloat});
|
||||
shader_job.InsertValue(QStringLiteral("viewport"), ShaderValue(QVector2D(width(), height()), NodeParam::kVec2));
|
||||
shader_job.InsertValue(QStringLiteral("histogram_scale"), ShaderValue(histogram_scale, NodeParam::kFloat));
|
||||
shader_job.InsertValue(QStringLiteral("histogram_power"), ShaderValue(histogram_power, NodeParam::kFloat));
|
||||
|
||||
if (!texture_row_sums_
|
||||
|| texture_row_sums_->width() != this->width()
|
||||
@@ -83,9 +83,13 @@ void HistogramScope::DrawScope(Renderer::TexturePtr managed_tex, QVariant pipeli
|
||||
texture_row_sums_ = renderer()->CreateTexture(VideoParams(width(), height(), managed_tex->format()));
|
||||
}
|
||||
|
||||
renderer()->Blit(managed_tex.get(), pipeline, value_map, texture_row_sums_.get());
|
||||
// Draw managed texture to a sums texture
|
||||
shader_job.InsertValue(QStringLiteral("ove_maintex"), ShaderValue(QVariant::fromValue(managed_tex), NodeParam::kTexture));
|
||||
renderer()->BlitToTexture(pipeline, shader_job, texture_row_sums_.get());
|
||||
|
||||
renderer()->Blit(texture_row_sums_.get(), pipeline_secondary_, value_map);
|
||||
// Draw sums into a histogram
|
||||
shader_job.InsertValue(QStringLiteral("ove_maintex"), ShaderValue(QVariant::fromValue(texture_row_sums_), NodeParam::kTexture));
|
||||
renderer()->Blit(pipeline_secondary_, shader_job, texture_row_sums_->params());
|
||||
|
||||
// Draw line overlays
|
||||
QPainter p(this);
|
||||
|
||||
Reference in New Issue
Block a user