merged all drawing functions into a single shader processing function
This commit is contained in:
@@ -248,6 +248,13 @@ void ManagedDisplayWidget::doneCurrent()
|
||||
}
|
||||
}
|
||||
|
||||
void ManagedDisplayWidget::update()
|
||||
{
|
||||
if (RenderManager::instance()->backend() == RenderManager::kOpenGL) {
|
||||
static_cast<ManagedDisplayWidgetOpenGL*>(inner_widget_)->update();
|
||||
}
|
||||
}
|
||||
|
||||
Menu* ManagedDisplayWidget::GetDisplayMenu(QMenu* parent, bool auto_connect)
|
||||
{
|
||||
QStringList displays = color_manager()->ListAvailableDisplays();
|
||||
|
||||
Reference in New Issue
Block a user