merged all drawing functions into a single shader processing function

This commit is contained in:
itsmattkc
2020-11-10 15:50:13 +11:00
parent 1d61f89920
commit 0429e70fe0
46 changed files with 570 additions and 398 deletions
+1 -2
View File
@@ -15,7 +15,6 @@ in vec2 ove_texcoord;
out vec4 fragColor;
void main() {
vec2 using_texcoord = ove_texcoord;
vec4 color = texture(ove_maintex, ove_texcoord);
fragColor = color;
}
}