merged all drawing functions into a single shader processing function

This commit is contained in:
itsmattkc
2020-11-10 15:50:13 +11:00
parent 1d61f89920
commit 0429e70fe0
46 changed files with 570 additions and 398 deletions
+48
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef RENDERCACHE_H
#define RENDERCACHE_H
#include "codec/decoder.h"
#include "project/item/footage/stream.h"
OLIVE_NAMESPACE_ENTER
template <typename K, typename V>
class RenderCache : public QHash<K, V>
{
public:
QMutex *mutex()
{
return &mutex_;
}
private:
QMutex mutex_;
};
using DecoderCache = RenderCache<Stream*, DecoderPtr>;
using ShaderCache = RenderCache<QString, QVariant>;
OLIVE_NAMESPACE_EXIT
#endif // RENDERCACHE_H