merged all drawing functions into a single shader processing function
This commit is contained in:
@@ -270,18 +270,6 @@ QList<NodeInput *> Node::GetInputsToHash() const
|
||||
return GetInputsIncludingArrays();
|
||||
}
|
||||
|
||||
QString Node::ReadFileAsString(const QString &filename)
|
||||
{
|
||||
QFile f(filename);
|
||||
QString file_data;
|
||||
if (f.open(QFile::ReadOnly | QFile::Text)) {
|
||||
QTextStream text_stream(&f);
|
||||
file_data = text_stream.readAll();
|
||||
f.close();
|
||||
}
|
||||
return file_data;
|
||||
}
|
||||
|
||||
void GetInputsIncludingArraysInternal(NodeInputArray* array, QList<NodeInput *>& list)
|
||||
{
|
||||
foreach (NodeInput* input, array->sub_params()) {
|
||||
|
||||
Reference in New Issue
Block a user