refactor: cut engine-to-UI include violations ahead of the liboakengine split

- slider DisplayType enums sink to node/sliderdisplaytype.h (canonical
  engine home); FloatSlider/RationalSlider alias them for compatibility
- DropWithoutSequenceBehavior enum sinks to common/dropworkflowbehavior.h
- Config errors now go through a registered ErrorHandler hook instead of
  QMessageBox with a MainWindow parent; the style default no longer
  depends on the UI style manager
- MainWindowLayoutInfo moves to node/project/serializer/ and its panel
  dependency is reduced to a plain std::map alias (PanelLayoutInfo),
  breaking the engine -> PanelWidget -> KDDockWidgets chain
- ProjectImportErrorDialog moves from task/ to dialog/projectimport/
- remove confirmed-redundant UI includes and give project.h/import.h/
  project.cpp the direct includes they were borrowing transitively
- project.h includes folder/sequence headers directly (it used both
  types in its own API all along)
This commit is contained in:
2026-07-20 00:52:12 +08:00
parent 98f2f3e224
commit 03d4087124
71 changed files with 321 additions and 163 deletions
+2 -2
View File
@@ -171,7 +171,7 @@ TEST(MatrixGenerator, InputDefaultsAndProperties)
EXPECT_EQ(node->get_input_property(olive::MatrixGenerator::k_scale_input,
QStringLiteral("view"))
.toInt(),
int(olive::FloatSlider::k_percentage));
int(olive::slider::k_percentage));
EXPECT_EQ(node->get_input_property(olive::MatrixGenerator::k_scale_input,
QStringLiteral("min"))
.value<QVector2D>(),
@@ -676,7 +676,7 @@ TEST(NoiseGenerator, InputDefaults)
EXPECT_EQ(node->get_input_property(olive::NoiseGeneratorNode::k_strength_input,
QStringLiteral("view"))
.toInt(),
int(olive::FloatSlider::k_percentage));
int(olive::slider::k_percentage));
EXPECT_EQ(int(node->get_input_data_type(olive::NoiseGeneratorNode::k_color_input)),
int(olive::NodeValue::k_boolean));