refactor: cut engine-to-UI include violations ahead of the liboakengine split

- slider DisplayType enums sink to node/sliderdisplaytype.h (canonical
  engine home); FloatSlider/RationalSlider alias them for compatibility
- DropWithoutSequenceBehavior enum sinks to common/dropworkflowbehavior.h
- Config errors now go through a registered ErrorHandler hook instead of
  QMessageBox with a MainWindow parent; the style default no longer
  depends on the UI style manager
- MainWindowLayoutInfo moves to node/project/serializer/ and its panel
  dependency is reduced to a plain std::map alias (PanelLayoutInfo),
  breaking the engine -> PanelWidget -> KDDockWidgets chain
- ProjectImportErrorDialog moves from task/ to dialog/projectimport/
- remove confirmed-redundant UI includes and give project.h/import.h/
  project.cpp the direct includes they were borrowing transitively
- project.h includes folder/sequence headers directly (it used both
  types in its own API all along)
This commit is contained in:
2026-07-20 00:52:12 +08:00
parent 98f2f3e224
commit 03d4087124
71 changed files with 321 additions and 163 deletions
+1 -1
View File
@@ -49,7 +49,7 @@ ImageSection::ImageSection(QWidget *parent)
frame_slider_ = new RationalSlider();
frame_slider_->set_minimum(0);
frame_slider_->set_value(0);
frame_slider_->set_display_type(RationalSlider::k_time);
frame_slider_->set_display_type(slider::k_time);
connect(frame_slider_, &RationalSlider::value_changed, this,
&ImageSection::time_changed);
layout->addWidget(frame_slider_, row, 1);