standardized gizmos and made them keyframable
This commit is contained in:
@@ -28,9 +28,20 @@ CornerPinEffect::CornerPinEffect(Clip *c, const EffectMeta *em) : Effect(c, em)
|
||||
perspective->set_bool_value(true);
|
||||
|
||||
top_left_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
top_left_gizmo->x_field = top_left_x;
|
||||
top_left_gizmo->y_field = top_left_y;
|
||||
|
||||
top_right_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
top_right_gizmo->x_field = top_right_x;
|
||||
top_right_gizmo->y_field = top_right_y;
|
||||
|
||||
bottom_left_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
bottom_left_gizmo->x_field = bottom_left_x;
|
||||
bottom_left_gizmo->y_field = bottom_left_y;
|
||||
|
||||
bottom_right_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
||||
bottom_right_gizmo->x_field = bottom_right_x;
|
||||
bottom_right_gizmo->y_field = bottom_right_y;
|
||||
|
||||
vertPath = "cornerpin.vert";
|
||||
fragPath = "cornerpin.frag";
|
||||
@@ -64,19 +75,3 @@ void CornerPinEffect::gizmo_draw(double timecode, GLTextureCoords &coords) {
|
||||
bottom_right_gizmo->world_pos[0] = QPoint(coords.vertexBottomRightX, coords.vertexBottomRightY);
|
||||
bottom_left_gizmo->world_pos[0] = QPoint(coords.vertexBottomLeftX, coords.vertexBottomLeftY);
|
||||
}
|
||||
|
||||
void CornerPinEffect::gizmo_move(EffectGizmo *sender, int x_movement, int y_movement, double timecode) {
|
||||
if (sender == bottom_right_gizmo) {
|
||||
bottom_right_x->set_double_value(bottom_right_x->get_double_value(timecode) + x_movement);
|
||||
bottom_right_y->set_double_value(bottom_right_y->get_double_value(timecode) + y_movement);
|
||||
} else if (sender == top_left_gizmo) {
|
||||
top_left_x->set_double_value(top_left_x->get_double_value(timecode) + x_movement);
|
||||
top_left_y->set_double_value(top_left_y->get_double_value(timecode) + y_movement);
|
||||
} else if (sender == bottom_left_gizmo) {
|
||||
bottom_left_x->set_double_value(bottom_left_x->get_double_value(timecode) + x_movement);
|
||||
bottom_left_y->set_double_value(bottom_left_y->get_double_value(timecode) + y_movement);
|
||||
} else if (sender == top_right_gizmo) {
|
||||
top_right_x->set_double_value(top_right_x->get_double_value(timecode) + x_movement);
|
||||
top_right_y->set_double_value(top_right_y->get_double_value(timecode) + y_movement);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user