cli: add oak-cli, the first pure C ABI consumer of liboakengine
- oak-cli info prints project/sequence/footage details; oak-cli render writes PPM frames and a PCM WAV through the facade only - no engine C++ headers, no Qt headers, links just liboakengine - exit code 2 marks rendering-unavailable so ctest can skip cleanly on machines without a GL render backend; info test runs everywhere - facade fix uncovered by the CLI: project load now absolutizes the path, so relative footage paths can't be mistaken for a moved project; the fixture project now carries probed footage wired into its sequence so it renders real content - packaged like the other binaries (Linux bin install, macOS bundle, Windows DLL copies); DESTDIR-verified
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@@ -309,6 +309,7 @@ add_subdirectory(third_party/KDDockWidgets EXCLUDE_FROM_ALL)
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add_subdirectory(third_party/openfx/HostSupport)
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add_subdirectory(engine)
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add_subdirectory(cli)
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# Everything above the engine library links against it
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list(APPEND OLIVE_LIBRARIES oakengine)
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