/*
 * Oak Video Editor - Non-Linear Video Editor
 * Copyright (C) 2025 Olive CE Team
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "colorcoding.h"

namespace olive
{

QVector<Color> ColorCoding::colors_ = {
	Color(0.545f, 0.255f, 0.255f), Color(0.412f, 0.188f, 0.259f),
	Color(0.561f, 0.427f, 0.239f), Color(0.486f, 0.306f, 0.235f),
	Color(0.631f, 0.612f, 0.212f), Color(0.404f, 0.478f, 0.243f),
	Color(0.349f, 0.576f, 0.275f), Color(0.224f, 0.459f, 0.251f),
	Color(0.259f, 0.471f, 0.541f), Color(0.184f, 0.376f, 0.329f),
	Color(0.259f, 0.365f, 0.541f), Color(0.196f, 0.216f, 0.412f),
	Color(0.612f, 0.294f, 0.502f), Color(0.404f, 0.220f, 0.459f),
	Color(0.800f, 0.800f, 0.800f), Color(0.502f, 0.502f, 0.502f)
};

QString ColorCoding::GetColorName(int c)
{
	// FIXME: I'm sure we could come up with more creative names for these colors
	switch (c) {
	case kRed:
		return tr("Red");
	case kMaroon:
		return tr("Maroon");
	case kOrange:
		return tr("Orange");
	case kBrown:
		return tr("Brown");
	case kYellow:
		return tr("Yellow");
	case kOlive:
		return tr("Oak");
	case kLime:
		return tr("Lime");
	case kGreen:
		return tr("Green");
	case kCyan:
		return tr("Cyan");
	case kTeal:
		return tr("Teal");
	case kBlue:
		return tr("Blue");
	case kNavy:
		return tr("Navy");
	case kPink:
		return tr("Pink");
	case kPurple:
		return tr("Purple");
	case kSilver:
		return tr("Silver");
	case kGray:
		return tr("Gray");
	}

	return QString();
}

Color ColorCoding::GetColor(int c)
{
	return colors_.at(c);
}

Qt::GlobalColor ColorCoding::GetUISelectorColor(const Color &c)
{
	if (c.GetRoughLuminance() > 0.40f) {
		return Qt::black;
	} else {
		return Qt::white;
	}
}

}
