/***

  Olive - Non-Linear Video Editor
  Copyright (C) 2022 Olive Team
  Modifications Copyright (C) 2025 mikesolar

  This program is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 3 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.

***/

#ifndef DROPSHADOWFILTER_H
#define DROPSHADOWFILTER_H

#include "node/node.h"

namespace olive
{

class DropShadowFilter : public Node {
	Q_OBJECT
public:
	DropShadowFilter();

	NODE_DEFAULT_FUNCTIONS(DropShadowFilter)

	virtual QString Name() const override
	{
		return tr("Drop Shadow");
	}
	virtual QString id() const override
	{
		return QStringLiteral("org.olivevideoeditor.Olive.dropshadow");
	}
	virtual QVector<CategoryID> Category() const override
	{
		return { kCategoryFilter };
	}
	virtual QString Description() const override
	{
		return tr("Adds a drop shadow to an image.");
	}

	virtual void Retranslate() override;

	virtual ShaderCode
	GetShaderCode(const ShaderRequest &request) const override;
	virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
					   NodeValueTable *table) const override;

	static const QString kTextureInput;
	static const QString kColorInput;
	static const QString kDistanceInput;
	static const QString kAngleInput;
	static const QString kSoftnessInput;
	static const QString kOpacityInput;
	static const QString kFastInput;
};

}

#endif // DROPSHADOWFILTER_H
